]Godhand_, there is a reason OWL is launching at Q3 not right after game realise. And the reason is to get everything ready for that. In-game features like replays, spactator etc. included. No worries, they stated more than once that they are working on it.
You have no guarantee that those features make it into launch before the OWL. In fact if they still aiming for september or whatever more than likely you won't see replays until late 2017 because they're so focused on handling logistics and production etc for the league. Late 2017 for replays is honestly a very generous estimate given blizzard's track record. We might never see replays to be honest. Look at how many basic features Hearthstone still lacks and that game has been out for years.
Your problem is that you think that mechanical skills is everything worth watching. OW is not another Quake. It is mid way between Q3A and League of Legends. Stop looking at this game as it was just FPS. There are mechanical requiring heroes, like Tracer, Genji, Widow... where you can go as mechanicaly crazy as you only want. There is no limit.
Those heroes have movement abilities where the interaction is you pressing the button and the game expressing the button in binary ways. There is nothing creative about genji dashing because each dash has a fixed amount of distance and linear travel. Contrast that to circlejumping/rocketjumping/airstrafing/bunnyhopping etc in other games, it doesn't even compare...
There is beauty in these mechanics akin to diving/ballet/surfboarding/dancing, there is no beauty in a genji pressing his deflect button for invuln and then dashing through you for a kill and you cannot do anything about it.
The fact that there is no movement acceleration and you can't strafe jump (which is not even hard) doen't make the game easier.
Yes it does, but it doesn't "matter if the game is easier because mechanical skill isn't all overwatch is about" which is your argument. You cannot now...say that Overwatch is as hard as the other game when you are arguing that it isnt and that its not a fps and that Overwatch being easier than said fpses doesn't matter.
There are also less mechanicly requiring heroes that however require other skills to have like extreme game sense, shoutcalling, strategic and leading skills.
This is a moot point because there was just as much strategy in older team based FPS games and even duel in Quake was more about tactical thinking than pure aim.
And I find it as really good because the game is a place for people with different skill sets. If you limit it only to people with extremly good mechanical skills game will lack in other fields. Now we can have someone who is still very good mechanicaly but extraoridiary in eg. macro game. Someone who can bring it to another level that no one mechanicaly gifted could ever do.
Imagine the NBA making basketball easier for handicapped and fat people.
And if you simply don't like it? Why bothering with it? Move along, find the game you like.
You're not reading, no where in my posts did I ever say I disliked Overwatch.
If you don't like the fact there is so much money being put into OW's esport, remember those are not your money. It's Blizzard and people/companies that decided to invest into it who took the risk.
It's not Richard Lewis' money either but he can put out criticism of the valuations? We live in an era where putting money into esports for marketing is more lucrative than actually putting out a good competitive product for the consumer. Do you not see the issue in this? Blizzard is trying to make millions while the people actually playing the game, not the pro players, not the casters, not the tournament organizers. But the guy who is the one supposedly going to be watching the tournament, the guy that gets home from his job every day and sits down to play Overwatch. The in-game experience for them is STILL NOT all that it could be and this should be addressed before we talk about professional leagues. Who cares about people playing for millions of dollars in prizes if I still can't pick what maps I queue into for Casual or Ranked? Why would the Overwatch combine even be legitimate with the way Ranked works with win/loss streak bonuses? Have you seen the default HUD for overwatch?