|Registered:||February 14, 2017|
|Last post:||June 4, 2019 at 2:17 PM|
IMT will crush rouge
His name is LEET!
Lunatic hai "your seoul is mine!" To OWL
I would support a team from anywhere but maybe i am the minority.
Hopefully bringing some teams over as well as the leagues natural incentives for teams in north america to skrim hard again will help revitalize and sustain the breeding ground for new talent here. Bringing korean teams over is a great step in the right direction. Although its hard to replace a whole culture that is naturally inclined toward competitive gaming and hardcore execution of team level strategy and tactics, this is good news for the league. For some reason I was afraid that blizzard would try to keep the regions seperate (cough STARCRAFT). I have much faith now. I gotta go play some comp.
If this is team usa why don't they have taimou?
I would prefer if they left the cast times unchanged as they would change the balance of the game alot if instant. As a pharah one trick that short delay is a huge deal. Even though maybe rebalancing is desireable, Im thinking of how impactful the delay is. Like how roadhog was for sure a bit overpowered before but in a way I miss playing against him like that because I have adapted to his OPness. And its nice to have some play against the ults durring the cast.
If i could do anything i would set an instant 50% drain (as long as the server registered it) and the remaining 50% over the cast time of the ultimate.
Sit cross legged on bed
asus pg258q 240hz gsync
I would kill for a keypad or compact keyboard with cherry mx speed silver switches that is less than 150$.
Edit found one but it doesn't have leds.
I refuse to buy razer yellow even though its basically the same as mx silver because i have broken 4 razer mice in 2 years. Romer g looks nice but cherry mx speed silver is even faster.
Am I missing some obvious downside or exploitability? This would be awesome. Imagine controlling the camera as you watch games in spectator mode following your favorite player or getting the best overhead view of the whole battle. No need to worry about encoding quality balancing resolution and fps. No more braodcasters switching views on you even though you know they should have stayed on that dps who was about to make a play. Want to really analyze an engage so you know how every angle played out? Viewers having control of their own spectator mode would be amazing.
Still I think it wont happen. You still want a video broadcast for people watching on tv and phones or who want the camera controlled for them while they relax. Splitting up the broadcast format could be seen as diminishing the value of each half and I think that the OWL owners will have a soft spot for traditional broadcast techniques along with how lame it would be to have ads injected into the in game spectator mode.
But if they did it, for many it would bring watching overwatch competitions to a whole new level.
I think the best solution is self management. Maybe we get put into games with a 1-2% chance to win quite often. But we can always think about new ways to play in those situations. We can work on keeping our focus in overwhelming fights. Staying calm so our logical minds function at a high level in these situations as well. We can beat the ranking system on its own terms instead of letting it beat us with our own emotions that we control.
Things like factoring in stats to mmr changes can help but with every addition of new rules adds the potential for the rule to enforce innacurate rank shifts. In 1v1 ranking systems it is much easier because you can just rely on the self balancing nature of a ranking system (if a player is too high he will lose more often and lose more points per game if he/she loses to a lower opponent). Some part of me wants to favor this simplicity and lose all other rules because of how well it works in complex games like chess. And more rules cause the self balancing aspects of the ranking system to fail due to each rule exerting its own force on the rank. It is more possible for multiple forces to cause amplified rubberbanding on a players rank making them shoot up and down farther. And the abundance of rubberbanded players make games less balanced as well. And none of this even takes into account the variance in players skills from game to game. Ive had players come into games pissed and ready to lose right off the bat. Ive seen the same players called gods and trash within one or two games of eachother.
Oh the notes made it seem like full kill was faster because they said lockon happened sooner, damage over the first second increased from 20 to 80, and damage PER SECOND after the first second stays the same. Now i want to know who is right.
Gotta wait and see what happens. Overwatch is a great game so there will at least be some sort of scene. I would prefer if it were less regulated but everyone here has heard the doom prophecies 1000 times. The only thing we can do is wait and see.
Will be interesting to see what team seoul puts together and how they stack up comming to play on foriegn turf. Im thinking its a bigger factor than many realize. Still im super excited to see the OWL be a multinational thing esp with what happened with starcraft.
Yeah i won 9 placents before season 3 and got put 100 points higher
They were a non-supported team that did well but didnt make it into their next tourney.
Don't get me wrong I think blizzard is and will overmanage the comp scene but it has little to do with this. And the owl has promise simply based on the quality of the game it is based on. As long as blizzard develops the game well their pro-scene management skillz can get carried.
Gladto see the top usa team win on the 4th of july.
I hope they fail so we step past the whole "x player is bad drop him and get y" mentality. Im sure that players perform statistically better or worse or better or worse on a game by game basis but you gain true power by looking at the situation and really trying to understand as much as you can about it. Overwatch is a complex game.
Really looking foreward to more quality matches like this in blizzards OWL.
If my girl and sinatraa both drowning catch me in comp on torb throwing for dafran.
lol ive intentionally torb thrown like 10 games in a row before and nothing happened.
they just need to have a "don't mm with this guy" option or a shadow pool for players with insanely low contribution
wn 10° per second.
They were just hot air now they are solid
I demand to see seagull compete
Yeah even without his aimbot he should be fine.
He gains his 100% accuracy by using an aimbot.
They have to download a better isp.
Quit changing the subject. I want drama!
It not dead. Bilizzard says its gonna be sweet right after they get paid millions of dollars. Trust.
Untill we have the stereotypes removed long enough for women to grow up with a similar relationship to games as men have now, we simply won't have any good data. End of story.
Holy crap a ¥600,000 lan! And all we have is a $10,000 online.
But seriously glad to have any tourneys for any money anywhere esp lans.
What a crappy deal. You are fired but if you want you can work really hard to prove yourself to the guys that fired you and get rehired. LOL I QUIT.
Remember the last time the nfl was basicly shut down and teams disbanded over legal rights so that we could get all the players redrafted at once really cheap? Me too
I dont think you understand at all. Esports are growing either way. OWL depends on making it grow alot more to work because it adds the requirement that you pay for legal rights that you didnt have to pay for before. Given the kind of money going into it, it may work out. But if it doesnt grow alot faster than what it replaces then everyone is left with less untill it dies.
How many lans are there in na recently??? And this article is about a team that disbanded partly over the issue of securing or paying for a OWL spot.
Kinda sucks for people like me who want to see a competitive scene in overwatch.
Blizzard pulled the ip card to put power in the OWL and sell legal agreements. How much power not many know yet but they are blizzard so their word is valuable to some. And what could be more inticing than getting in early on an evolving pro gaming scene that could blow up? But it could sink or swim. If the revenue is not high enough then it is essentially bad for players because teams/orgs/franchises had to play a % of their capital just for legal rights. Legal rights that give them some leverage over players even. And in the meantime orgs that had an optimistic future in overwatch like splyce now have to factor in a purchase of unknown value to thier decision of staying together.
close match. it will be 3-2 meta.