TechDude
Country: United States
Registered: November 2, 2015
Last post: August 25, 2019 at 8:56 PM
Posts: 63
1 2

I changed it in the NVIDIA control panel, in game I have reduce buffering set to ON.

posted about 7 years ago

I enabled it, game still runs well and doesn't feel laggy (240Hz monitor), so I've left it set to Ultra.

posted about 7 years ago

sick

posted about 8 years ago

This makes me rage: https://twitter.com/MoiraiOW/status/981679276075507712

Overhead map was like the main reason I wanted this :(

posted about 8 years ago

The only cool thing so far is the backstage view between matches.

Otherwise it's pretty useless :(

posted about 8 years ago

Looks like you can access it from https://www.twitch.tv/overwatchleague_allaccess

posted about 8 years ago

Hopefully this makes them realize how many smurfs there are in t500...

posted about 8 years ago

lmao what are they going to do for that? hahahahaha

posted about 8 years ago

also wtf: https://www.over.gg/7071/semmler

posted about 8 years ago

I definitely prefer him as a host until he gets more experience!

posted about 8 years ago

That DVA bomb getting stuck in the rafters made a huge difference there.

posted about 8 years ago

Even though it's pre-season, can we have the teams ranked based on results? :D

https://www.over.gg/rankings/owl

posted about 8 years ago

what a replay

posted about 8 years ago

Does it matter since the overall rankings for WC won't change?

posted about 9 years ago

Odd, doesn't seem to be happening on my home machine (unless it was fixed in the last hour?).

posted about 9 years ago

Yea I agree that the PTR changes are better, but those changes aren't live yet.

It really sucks since they've probably been focusing on getting the Halloween content out, rather than trying to fix the mercy balance issue. Today we got the first update in weeks, but it doesn't really address Mercy and breaks a key Lucio mechanic at the same time.

posted about 9 years ago

In chrome if I use CTR + I to try an italicize text in a reply it completely locks the text box and doesn't let you edit it anymore. Is this intended?

posted about 9 years ago

Wait, I thought they confirmed that the lucio momentum change was a bug, nooooooo :(

posted about 9 years ago

Ugh, i want to hope that this Mercy's momentum fix will help things, but I fear she'll still be a must pick.

Resurrect is such a terrible mechanic to have in an FPS :(

posted about 9 years ago

Chrome, looks fixed now :)

posted about 9 years ago

Is anyone else seeing the player list on the match page not line up nicely?
https://imgur.com/a/MEcoU
https://www.over.gg/5811/giga-vs-nm-asus-rog-gamexpo-2017-reg-season-d4

posted about 9 years ago

It's still 1 key to 1 action, and it's still something you can do without the script.

Meh?

posted about 9 years ago

Sorry, how is this against the rules?

posted about 9 years ago

Just put it on github, because why not.

Download link if you don't know how to copy text into a .ahk file ;)
https://github.com/Qiasfah/Null-Movement-Script/archive/master.zip

posted about 9 years ago

Use at your own risk of course, has worked great for my for casual use so far.

posted about 9 years ago

I made an AHK script that emulates the null movement script from TF2/Quake since I couldn't find any versions of it that actually worked.

The goal of this is to change the behavior where holding both A and D stops your character from moving, instead moving in the direction of the last key that was pressed.

Notes:
-Makes sure to only output keypresses that an actual key could create, e.g. A down can only be followed by A up
-Stutter strafing where you hold one strafe key and toggle the other works properly
-Properly passes through key modifiers like shift, ctr, alt (so it works properly with zarya shield and lucio's hold to crossfade)
-Doesn't affect typing usability of the keyboard (I leave it on all the time).

AHK download: https://autohotkey.com/download/
AHK script: https://github.com/Qiasfah/Null-Movement-Script/blob/master/Null%20Movement.ahk

#SingleInstance

; Null Movement Script
; This updates the A and D keys so that only one is held down at a time
; This avoids the situation where game engines treat holding both strafe keys as not moving
; Insead holding both strafe keys will cause you to move in the direction of the last one that was pressed

a_held := 0 ; Variable that stores the actual keyboard state of the a key
d_held := 0 ; Variable that stores the actual keyboard state of the d key
a_scrip := 0 ; Variable that stores the state of the a key output from the script
d_scrip := 0 ; Variable that stores the state of the d key output from the script

*$a:: ; Every time the a key is pressed, * to include occurences with modifiers (shift, control, alt, etc)
    a_held := 1 ; Track the actual state of the keyboard key

    if (d_scrip){ 
        Send {Blind}{d up} ; Release the d key if it's held down, {Blind} so it includes any key modifiers (shift primarily)
        d_scrip := 0
    }

    if (!a_scrip){
        Send {Blind}{a down} ; Send the a down key
        a_scrip := 1
    }
    return

*$a up:: ; Every time the a key is released
    a_held := 0

    if (a_scrip){
        Send {Blind}{a up} ; Send the a up key
        a_scrip := 0
    }

    if (d_held AND !d_scrip){
        Send {Blind}{d down} ; Send the d down key if it's held
        d_scrip := 1
    }
    return

*$d:: ; Every time the d key is pressed
    d_held := 1

    if (a_scrip){
        Send {Blind}{a up}
        a_scrip := 0
    }

    if (!d_scrip){
        Send {Blind}{d down}
        d_scrip := 1
    }
    return

*$d up:: ; Every time the d key is released
    d_held := 0

    if (d_scrip){
        Send {Blind}{d up}
        d_scrip := 0
    }

    if (a_held AND !a_scrip){
        Send {Blind}{a down}
        a_scrip := 1
    }
    return
posted about 9 years ago

Taimou back to his old widow antics!

posted about 9 years ago

God it's so confusing when casters are calling Envyus Envy, and there's a player called Envy on IMT.

posted about 9 years ago

LH would have won if it wasn't for the doomfist one shots...

posted about 9 years ago

Manga no LAN experience? LOL who is trolling them.

posted about 9 years ago

If the PCs are having issues with FPS switching up roles may be the best shot they have :/

posted about 9 years ago

oh please, Ster and Kaplan are doing great at keeping it entertaining.

posted about 9 years ago

When they showed Manga's POV it looked like he was either lagging hard, or his mouse is garbage

posted about 9 years ago

FCTFCTN, Rawkus, Adam, coolmatt, sinatraa, Jake

posted about 9 years ago

Great clean interface!

posted about 9 years ago

So you don't know Dance, remember Yaug, and have played TF2 yourself in the past.

How does any of that relate to this LFT thread?? lol

posted about 9 years ago

#19 that logic didn't work for NRG :(

Great series!

posted about 9 years ago

These casters keep missing the clutch plays :(

posted about 9 years ago

Derp, here's me thinking it's Friday.

posted about 9 years ago

Why aren't these matches in the match ticker? ;)

posted about 9 years ago

The only time preset maps seems valid is in the case of a league such as ESEA, which rotates through a map every week, and then a month or two later you select maps for the double elim playoffs based on what was used in the season.

posted about 9 years ago

I went 10-0 in placements and was put at 4156.

Season 2 peak of 4059, ended at 3884.

Dat win percentage though: http://imgur.com/a/lMNUA

I do expect that they're spreading out the ranks so there's more uniformity across everyone.

posted about 9 years ago

https://www.youtube.com/watch?v=elN-QGyToxM

  • Two ultimates, you choose one
  • First option is the teleporter
  • Second option is a shield generator
  • Shield generator is a built object that gives teammates shields within a certain range (not LOS)
  • Option to give shields to teammates removed
  • New ability called photon barrier
  • photon barrier is a projected barrier that moves in space, a team could follow behind it for a push
  • 6 Turrets at start, can save up 6 turrets with an updated cooldown of 10 seconds.
  • Primary fire range increase
  • Oasis new map
  • Button to create group on the post round page "Stay with group"

Apparently coming to PTR soon!

posted about 9 years ago
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