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Guess Sombra has walls now...

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#2
KuroiRyuu9625
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Frags
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Oh shit lol, wall hacks when below 100% health?

#3
Guinea
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Wait...less than 100%? Meaning she will see anyone who has taken at least 1 point of damage?

Im not a sombra main, in fact im pretty bad at her, but this would just annoy me more than anything to be honest

#4
KuroiRyuu9625
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Frags
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Yes.

#5
dedC
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Frags
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why

#6
wentaway
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Frags
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I was hoping to start playing again Rei, but apparently.... nope
Not sure I like these changes for Sombra, but eh

#7
Pixelfish
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Frags
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Interesting...

#8
murasaki
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Frags
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Poggers playing the shit out of her next season

#9
Pixelfish
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Frags
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Not if I have anything to say about it

#10
murasaki
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come to EU :rage:

#11
foxes
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That passive wallhack on enemies sub 100% is gonna make a lot of Widowmaker mains pretty salty.

#12
CamRa
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Ok, they scrapped it. It’s now just you can see health bars of enemies if they have taken damage, not thru walls.

That would’ve been cancer to play against otherwise.

#13
Raisin
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"Wallhacks make video games more skill-based", said nobody in the history of Earth. Reminder that Widow ult is still a thing

#15
wentaway
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But it's an ult, this would have been a passive always active, quite different.

#16
Raisin
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An ult does make it different, but Widow and Soldier ult are still stupid.

#14
ideekae
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Frags
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I think you guys missed the most important part of the changes.

No longer gains ultimate charge from health pack healing

It's gonna completely change how Sombra is played, especially with all the new abilities she can remove, making her a strong Lucio deterrent.

#18
LordOfHorns
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Frags
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This is actually true. That is the main component of this.

I actually think this is a little much, if they cut it down by 75% or 50% it would be better

#17
CamRa
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monkaS 2/3

#19
KuroiRyuu9625
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Geoff clarified how this works

  1. Her ability to see you through walls still requires you to be at less than 50% health
  2. Enemy health bars are always visible (within line of sight) if the target is under 100% health, instead of disappearing after not attacking a target for a few seconds.
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