1

Stats for D.va's missiles

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#1
bweesh

https://us.battle.net/forums/en/overwatch/topic/20758736655#post-5

For the lazy:

Right now here are the stats:

Number of missiles: 18
Shots per second: 11
Explosion Damage: 8 (has damage falloff)
Impact Damage: 4
Radius: 1.5m (for comparison, Pharah's rockets are 2.5m radius)
Cooldown: 8s

Obviously these are subject to change, and I am sure you guys will get a better feel for them when we get the PTR up.

Reddit did the math and it is supposedly 216 damage potential over 1.6 seconds

#2
KuroiRyuu9625
3
Frags
+

That looks real scary at point blank. Reddit is correct, 12 (4 direct + 8 splash)x18 = 216 if all the missiles hit for direct dmg.

Each individual missile basically does 10% of a Pharah rocket so she's looking like a hell of a tank shredder right now with that burst on an 8 sec cd.

Gonna have to see what the projectile speed is and how hard they are to land because it sounds like it needs to be tuned down just a bit.

Imagine a D.Va flying at you with DM up for a 2 secs immediately followed by rockets and her primary fire since she can do both after caster. Now imagine it again but with Winston and Doomsfit diving you in the backline too.

Scary shit, possibly.

#3
Involv3r
1
Frags
+

New Dva shreds https://twitter.com/Uncleswagg/status/900785977941164033

#4
Blue
2
Frags
+

She a fighter jet now

#5
KuroiRyuu9625
2
Frags
+

That is some scary ass burst, and you have almost no way of preventing her from getting to you now that she's very likely to use her matrix offensively. Prepare to get melted by the new extreme D.Va/Winston/Tracer and Genji/Doomfist dive...maybe.

#6
KuroiRyuu9625
2
Frags
+

Geguri decide to show us this burst damage I'm so afraid of. It's absolutely terrifying.

Twitch Clip:
https://clips.twitch.tv/TameMoldyAnteaterHeyGirl

**Edit: Mercy and D.Va apparently don't care about your CC abilities. some bugs that will need to be foxed for sure.

YouTube vid:
https://www.reddit.com/r/Competitiveoverwatch/comments/6vvsji/mercy_and_dva_arent_reacting_to_stuns_correctly/**

#7
KuroiRyuu9625
1
Frags
+

Looks like they nerfed her missile damage, as discussed in this Reddit thread:
https://www.reddit.com/r/Competitiveoverwatch/comments/6w0mz3/dva_missile_damage_reduced_on_ptr_about_damage/

From the looks of the gif the dummy seems to have about 37.5 hp left making their dmg to be about 162.5. This would make the total dmg per missile to be about 9 and if they keep the same direct to splash dmg ratio I'd say we'd be looking at 3 (direct) + 6 (splash).

If you hit all the missiles you're still likely to kill your target almost instantly given the very low amount of health they'll have left (200 HP heroes), but given their projectile nature and that they're relatively difficult to hit at anything but point blank range I think this reins her in quite a bit while still giving her some very decent burst potential.

Also note that her fusion cannons do almost no damage other than at very close range so with proper use I still see her as being very deadly if she can get the drop on you or if you're CC'd.

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