Patch Notes for PTR:https://playoverwatch.com/en-us/blog/20178523#patchnotes
wow, wasn't expecting blizzard to go along with this for some time. This is like the most flexible blizzard dev team I've ever seen, certainly compared to Hearthstone or Sc2 anyway.
people have been naysaying this game for a while because different dev teams have left bad tastes in their mouths. i think they forget that not all of blizzard works on every single game. hearthstone, wow, and sc2 have bad dev teams, but thus far, this team and jeff kaplan especially are shining examples of how to handle an online video game. they're extremely transparent, extremely open to new ideas, and very fast to implement or test changes. i really hope this keeps up
e: also, equally as important: they're overhauling overtime, which was honestly something i did not at all expect them to give a shit about. packaging changes like these, which really indicate that their ears are very much open to complaints, with a new hero is such a great move
Jeff Kaplan is a good captain of his boat and his men. I can only hope he continues to lead them down the right path.
Jeff is the boy, the fact that OW has such an open dev team is like a 180 compared to what people are used to with Blizzard. I Think its easy to think of them as this monolithic company that refuses to budge but they really are a great group of guys and gals.